Designing Airship

By Jason Shah | November 28, 2012

Mediafly Airship(This is Appendix 1 of our multipart series on Airship, Mediafly’s new Content Management System. For more, please read the introduction.)

Our primary design goal while designing Airship is that simplicity is key. Designing a simple, intuitive user interface requires thought, discussion, arguments, mockups, wireframes, iteration, improvements, process, and lots and lots of feedback.

Version 1 – Key screens

Airship began as a discussion nearly a year ago with a very simple premise: what if we built a content management system that focused on user-friendliness and simplicity, removed terminology such as RSS, syndication, subscriptions, shows and episodes?  In essence, all of the domain-specific cruft that was baked into the old, podcast-focused Mediafly Publisher?  The first designs based on these discussions showed huge progress from Publisher.

Designing Airship: Version 1

Version 1 – Wow, that’s complex!

They were static designs that didn’t clearly show how a user interacted with the system. After reviewing these designs with external users, it became clear that:

Version 2 – Full interaction

For the next version, we built a full UI/UX mockup. Every interaction was staged. This allowed us to set the flow in front of users and watch what they might click on.  We also used this opportunity to greatly simplify results from Version 1. We switched the location of the search bar to the left to better fit how users flow through the app. We threw out concepts that were in Version 1 such as Groups, RSS, and labels. We removed options and pushed less-frequently-used concepts into advanced panels (gears and edit buttons).
Designing Airship: Version 2

Version 2 – Full interaction. Less complex, but still tough to grasp

The results were significantly improved over Version 1… but not yet where we wanted to be.

Version 3 – Even simpler

After learning a lot from Version 2, we decided to go even simpler.  With version 3, we pared down the interface even more.  We ripped out everything that wasn’t critical to delivering a fast, easy to understand user experience.  The result starts to look even more like the Airship of today.  Notice the modern gradients on the buttons, clean thumbnails, drag-and-drop handles, and clear delineation between folders and items.

Version 3 - Even simpler

Version 3 – we pared back to the basics.

This mockup was a part of a large series that depicted Airship from end to end. After several more walkthroughs with potential users, the basic elements of our vision was set.

Version 4 – Go live

The next round of improvements brings us to today.  Between Version 3 and Version 4, we:
  • Built the system, comprised of the API and front end
  • Tested with users
  • Repeat a couple dozen times or so.
The result is Version 4. Notice the drag and drop uploader, clean representations for items and folders, and even simple designators for access rights. There is much more polish under the hood, more than can be described by this blog post.
Designing Airship: Version 4 - Go Live

Version 4 – Go live and iterate

The simplicity, cleanliness, and power of the UI speak volumes. After a walkthrough with one of our customers, a hush fell over the audience. Then one of them said “Wow, that is like a breath of fresh air compared to the SharePoint interface that I stare at all day.”

If you’d like to learn more about Airship or how it can help your organization manage media and sell better with iPad and other smart devices, please feel free to contact us today.

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